![]() ![]() The multipliers you have to Enable after you load a save game. EXP Multiplier, Lucre Multiplier / Infinite Lucre and Set Minimum Item Quantity. Thanks to information from Exeter, I have pointers to all characters stat information in the Pointer section now. I think I have the scripts working for all characters now. I have Infinite HP, MP, CS Gauge scripts and some more pointers working for Duran. I will try to improve it to work with all characters later. Okay, I will work on improving this as time goes on today, but I'm playing as Duran first, so these addresses may be specific to Duran. ![]() Pointers to All Characters HP, MP, CS Gauge, Level, Training Points Script for Adding Any Specific Item To Inventory Script to Get All Regular Items (Minus Key Items) Script for Lucre Multiplier / Infinite Lucre I've barely started playing for now, but will get some more things tomorrow. I will try to flesh this out with as many options as I'm able to over the weekend. I think I'm going to have to use the same approach as Octopath Traveler and use pointers. I couldn't find out what was in ID 659, could be a Japanese exclusive accessory not viewable in Western versions or just a placeholder ID?Įdit3: Discovered what ID 659 is, it's the Rabite Slippers.ImpalaPUA started a table, but I decided to see what I can come up with for this game also. I've made a spreadsheet reflecting the changes (IDs 0-305 remain unchanged so I didn't add these):Įdit: Could tell I was sleepy when I made the sheet as I messed up the numbers for accessories so I'm currently fixing it.Įdit2: Sheet is fixed. Class 4 Ultimate accessories were also replaced by normal Class 4 accessories and the Ultimate accessories were moved up to IDs 647-658. All the other IDs were moved up respectively, so for example Patch Vest which used to be ID 306 is now ID 318, Hide Visor which used to be ID 438 is now ID 462, and Hide Bracer which used to be ID 522 is now ID 558. 12 new ultimate weapons were added that take up IDs 306-317, 12 new ultimate armors were added that take up IDs 450-461, 12 new ultimate headgears were added that take up IDs 546-557, and a new ultimate shield was added to ID 672. Thanks for the amazing work!.Īdding item to inventory works but since the addition of No Future the IDs have changed. I also put in terrorblade's updates to the Pointer section in this update.Īll the other cheats are working except the exp multiplier. This worked on weapons and armor and accessories for me. It is fairly simple, you pick an item and set the quantity to add and then choose the Perform option. I went ahead and came up with an exhaustive item list, but it appears the Shop Item ID is different than the regular item ID I had, so I added the option to Add Any Specific Item To Inventory. ![]() Then you complete the transaction and you should see the item you picked in CE in the confirmation box. Basically, you choose the item you want and then when you are at the point where you choose the number of items you want in the shop interface, you hit the option in CE to Perform the Override Shop Item ID. ![]() I haven't played far enough for a weapon shop to open, but I don't think it will be hard for me to do that one also once I get to that point in the game. I have Override Shop Item ID ready for regular items. You have to fight one battle after enabling the option in order to use the items. I missed the first slot originally.Ĭame up with an option to give yourself all regular items (minus the key items). They work similar to the way they did in Octopath Traveler in that you may have to gain more EXP to actually level up.įixed an issue with Set Minimum Quantity where it now affects Candy as well. ImpalaPUA started a table, but I decided to see what I can come up with for this game also. ![]()
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